# Name: Random UUID - generates random UUID
# Example: new classic uuid
new (1¦classic|2¦trimmed) uuid
# Name: JSON Object - Returns JSON object from text, useful for chat components
# Example: jsonobject from text "&c[ADMIN]"
jsonobject from text %string%
# Name: Entity ID - Returns ID of certain entities, useful for packets
# Example: set {_id} to entity id of player's target
entity id of %entities%
# Name: Entity type ID - Returns entity type ID, useful for summoning client side entity
# Example: set {_id} to entity type id of player's target
entity type id of %entities%