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SkPapi
  • SkPapi
  • Described features of skPapi
    • Client-side entities
      • Modifications
      • Armor stands
    • Client-side holograms
    • Client-side tablist manipulation
    • Client-side NPCs
    • Client-side player tags
    • Client-side player model editing
    • Client-side teams
    • Client-side bossbars
    • Client-side world borders
    • Sign GUIs
  • Syntaxes
    • Expressions
    • Effects
    • Events
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  1. Described features of skPapi
  2. Client-side entities

Armor stands

Page describing how to use syntaxes for modification of client-side armor stands.

Rotating armor stand's parts effect: rotate part (1¦head|2¦body|3¦left arm|4¦right arm|5¦left leg|6¦right leg) of clientside armorstand with id %integer% by %number% %number% %number% for %players% This effect can rotate all parts of armor stands, using 3F Vectors (same as vanilla commands) Example: rotate part head of clientside armorstand with id 101 by 15 15 15 for player

Changing armor stand type effect: change clientside armorstand with id %integer% type to %integer% for %players% Armor stand types: 1:Small, 4:Arms, 8:NoBase, 16:Marker To combine them, just count those numbers together, for example, a small armor stand with arms will be type 5, an armor stand with arms, and without base will be 12. Example: change clientside armorstand with id 101 type to 5 for player

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Last updated 4 years ago

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