Client-side teams
Page describing how to use syntaxes for client-side teams.
What are client-side teams? Client-side teams work the same as classic vanilla teams, you can control glow color, tag prefixes and suffixes, collisions, friendly fire, and more with them.
How to create a client-side team? effect: create clientside team with teamname %string% with tags %integer% with tag visibility %string% with collisions %string% with color %string% with prefix %string% with suffix %string% for %players% Teamname is for later modification of team, set tags to 1:Friendly fire, 2:Can see invisible - Count tags together, you can set collisions and tag visibility to always, hideForOtherTeams, hideForOwnTeam or never. Example: create clientside team with teamname "admins" with tags 0 with tag visibility "always" with collisions "never" with color "&c" with prefix "&c[&eADMIN&c] " with suffix "" for all players
How to update a client-side team? effect: update clientside team with teamname %string% with tags %integer% with tag visibility %string% with collisions %string% with color %string% with prefix %string% with suffix %string% for %players% Example: update clientside team with teamname "admins" with tags 0 with tag visibility "always" with collisions "never" with color "&c" with prefix "&c[&eADMIN&c] " with suffix "" for all players
How to add players into the client-side team? effect: add to clientside team with teamname %string% entity %strings% for %players% Example: add to clientside team with teamname "admins" entity player's nickname for all players
How to remove players from the client-side team? effect: remove from clientside team with teamname %string% entity %string% for %players% Example: remove from clientside team with teamname "admins" entity player's nickname for all players
How to remove a client-side team? effect: remove clientside team with teamname %string% for %players% Example: remove clientside team with teamname "admins" for all players
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