Effects
List of all effects available in skPapi.
# Name: Store UUID - Stores uuid from player's nickname
# Example: store uuid from nick "Notch" to {_uuid}
store uuid from nick %string% to %~objects%# Name: Store skin - Stores skin from uuid
# Example: store skin from uuid {_uuid} to {_skin}
store skin from uuid %string% to %~objects%# Name: Destroy entity - Destroys entities from players.
# Example: destroy player's target from player:
destroy %entities% (from|for) %players%# Name: Destroy entity with id - Destroys entity with certain ID from players. (Use this for client side entities)
# Example: destroy entity with id 101 from player:
destroy entity with id %integer% from %players%# Name: Client side entity - Spawns client side entity for players.
# Example: summon clientside entity 5 with id 101 with uuid (new classic uuid) at player's location for player
summon clientside entity %integer% with id %integer% with uuid %string% at %location% for %players%# Name: Move client side entity - Moves with client side entity for players.
# Example: move clientside entity with id 101 by 1600 0 1600 for player
move clientside entity [with id] %integer% by [x:] %integer% [y:] %integer% [z:] %integer% for %players%# Name: Rotate client side entity - Rotates with client side entity for players.
# Example: rotate clientside entity with id 101 by 16 0 for player
rotate clientside entity [with id] %integer% by [yaw:] %number% [pitch:] %number% for %players%Last updated
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